Venezia Georgieva

Game Dev Heroes Design Award 2026
MCV/Develop 30 Under 30 Accolade
BAFTA Full Voting Member
Limit Break Mentor
University Speaker

Hi there!

I’m Venny, a Principal Game Designer with a specialty in systems design, game economies, and multiplayer titles. As part of the award-winning team at Sumo Digital, I’m working on Digital Extremes’ Warframe, a fast-paced, third-person action shooter with 80M+ players.

In my early career as a Games Designer at Mojiworks, I had the pleasure of crafting gameplay experiences for over 100 million players across two hit games for Snapchat, including as Design Lead.

Afterwards, I joined SEGA’s Creative Assembly, cutting my teeth on AAA game design for Hyenas, a zero-gravity competitive extraction shooter, where I owned large-scale features such as challenges and meta-game systems in-engine & backend.

Alongside my core studio practice, I design games for social causes as part of Nucleolus, a research-driven games collective. Together, we work to build interactive projects for the UK’s top academics, charities, healthcare initiatives, and awareness campaigns, securing partnerships with Innovate UK, the European Space Agency, Southampton City Council, the NHS, and the UK Games Fund.